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Susan Van Camp
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Combat Medic |
Combat Medic |
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Mana / CMC:
(2)(W)
(3)
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Typ: Kreatur — Soldat |
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(1)(W): Prevent 1 damage to any player or creature. |
... |
Stärke / Widerstandskraft: 0 / 2
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Nach oben |
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Phil Foglio
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Farrelite Priest |
Farrelite Priest |
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Mana / CMC:
(1)(W)(W)
(3)
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Typ: Kreatur — Kleriker |
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(1): Add (W) to your mana pool. Play this ability as an interrupt. If more than (3) is spent in this way during one turn, bury Farrelite Priest at end of turn. |
... |
Stärke / Widerstandskraft: 1 / 3
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Nach oben |
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Anthony Waters
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Farrel`s Mantle |
Farrel`s Mantle |
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Mana / CMC:
(2)(W)
(3)
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Typ: Verzauberung — Aura |
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If target creature attacks and is not blocked, it may deal X+2 damage to any other target creature, where X is the power of the creature Farrel`s Mantle enchants. If it does so, it deals no damage to opponent this turn. |
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Nach oben |
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Melissa Benson
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Farrel`s Zealot |
Farrel`s Zealot |
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Mana / CMC:
(1)(W)(W)
(3)
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Typ: Kreatur — Mensch |
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If Farrel`s Zealot attacks and is not blocked, you may choose to have it deal 3 damage to a target creature. If you do so, it deals no damage to opponent this turn. |
... |
Stärke / Widerstandskraft: 2 / 2
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Nach oben |
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Melissa Benson
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Hand of Justice |
Hand of Justice |
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Mana / CMC:
(5)(W)
(6)
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Typ: Kreatur — Avatar |
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(T): Tap three target white creatures you control to destroy any target creature. |
... |
Stärke / Widerstandskraft: 2 / 6
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Nach oben |
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Mark Poole
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Heroism |
Heroism |
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Mana / CMC:
(2)(W)
(3)
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Typ: Verzauberung |
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(0): Sacrifice a white creature to have attacking red creatures deal no damage during combat this turn. The attacking player may pay (2)(R) for an attacking creature to have it deal damage as normal. |
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Nach oben |
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Christopher Rush
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Icatian Infantry |
Icatian Infantry |
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Mana / CMC:
(W)
(1)
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Typ: Kreatur — Soldat |
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(1): Bands until end of turn
(1): First strike until end of turn |
... |
Stärke / Widerstandskraft: 1 / 1
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Nach oben |
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Scott Kirschner
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Icatianische Speerschleuderer |
Icatian Javelineers |
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Mana / CMC:
(W)
(1)
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Typ: Kreatur — Mensch Soldat |
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Icatian Javelineers comes into play with a javelin counter on it.
(T), Remove a javelin counter from Icatian Javelineers: Icatian Javelineers deals 1 damage to target creature or player. |
Stärke / Widerstandskraft: 1 / 1
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Nach oben |
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Pete Venters
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Icatian Lieutenant |
Icatian Lieutenant |
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Mana / CMC:
(W)(W)
(2)
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Typ: Kreatur — Soldat |
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(1)(W): Target Soldier gets +1/+0 until end of turn. |
... |
Stärke / Widerstandskraft: 1 / 2
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Nach oben |
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Edward P. Beard, Jr.
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Icatian Moneychanger |
Icatian Moneychanger |
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Mana / CMC:
(W)
(1)
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Typ: Kreatur — Mensch |
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Moneychanger deals 3 damage to you when summoned; put three credit counters on Moneychanger at that time. During your upkeep, put one credit counter on Moneychanger.
(0): Sacrifice Moneychanger to gain 1 life for each credit counter on it. Use this ability only during your upkeep. |
Stärke / Widerstandskraft: 0 / 2
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Nach oben |
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Kaja Foglio
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Icatianische Phalanx |
Icatian Phalanx |
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Mana / CMC:
(4)(W)
(5)
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Typ: Kreatur — Soldat |
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Banding |
... |
Stärke / Widerstandskraft: 2 / 4
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Nach oben |
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Drew Tucker
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Icatianischer Priester |
Icatian Priest |
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Mana / CMC:
(W)
(1)
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Typ: Kreatur — Kleriker |
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(1)(W)(W): Target creature gets +1/+1 until end of turn. |
... |
Stärke / Widerstandskraft: 1 / 1
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Nach oben |
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Phil Foglio
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Icatianischer Späher |
Icatian Scout |
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Mana / CMC:
(W)
(1)
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Typ: Kreatur — Soldat |
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(1), (T): Target creature gains first strike until end of turn. |
... |
Stärke / Widerstandskraft: 1 / 1
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Nach oben |
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Heather Hudson
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Icatian Skirmishers |
Icatian Skirmishers |
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Mana / CMC:
(3)(W)
(4)
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Typ: Kreatur — Soldat |
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Bands, first strike
All creatures that band with Skirmishers to attack gain first strike until end of turn. |
... |
Stärke / Widerstandskraft: 1 / 1
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Nach oben |
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Tom Wanerstrand
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Icatianische Stadt |
Icatian Town |
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Mana / CMC:
(5)(W)
(6)
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Typ: Hexerei |
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Put four 1/1 white Citizen creature tokens into play. |
... |
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Nach oben |
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Bryon Wackwitz
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Order of Leitbur |
Order of Leitbur |
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Mana / CMC:
(W)(W)
(2)
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Typ: Kreatur — Kleriker |
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Protection from black
(W)(W): +1/+0 until end of turn
(W): First strike until end of turn |
... |
Stärke / Widerstandskraft: 2 / 1
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Nach oben |
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Mark Tedin
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Deep Spawn |
Deep Spawn |
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Mana / CMC:
(5)(U)(U)(U)
(8)
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Typ: Kreatur — Homarid |
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Trample
During your upkeep, take two cards from the top of your library and put them in your graveyard, or destroy Deep Spawn.
(U): Deep Spawn may not be the target of spells or effects until end of turn and does not untap as normal during your next untap phase. If Deep Spawn is untapped, tap it. |
Stärke / Widerstandskraft: 6 / 6
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Nach oben |
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Anson Maddocks
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High Tide |
High Tide |
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Mana / CMC:
(U)
(1)
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Typ: Spontanzauber |
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Until end of turn, all islands produce an additional (U) when tapped for mana. |
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Nach oben |
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Heather Hudson
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Homarid |
Homarid |
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Mana / CMC:
(2)(U)
(3)
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Typ: Kreatur — Homarid |
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Put a tide counter on Homarid when it is brought into play and during your upkeep. If there is one tide counter on Homarid, it gets -1/-1. If there are three tide counters on Homarid, it gets +1/+1. When there are four tide counters on Homarid, remove them all. |
Stärke / Widerstandskraft: 2 / 2
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Nach oben |
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Amy Weber
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Homarid Shaman |
Homarid Shaman |
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Mana / CMC:
(2)(U)(U)
(4)
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Typ: Kreatur — Homarid |
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(U): Tap a target green creature. |
... |
Stärke / Widerstandskraft: 2 / 1
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Nach oben |
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