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Ben Thompson
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Samitische Zuflucht |
Samite Sanctuary |
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Mana / CMC:
(2)(W)
(3)
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Typ: Verzauberung |
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(2): Prevent the next 1 damage that would be dealt to target creature this turn. Any player may play this ability. |
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Nelson DeCastro
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Schützende Gebete |
Sheltering Prayers |
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Mana / CMC:
(W)
(1)
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Typ: Verzauberung |
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Basic lands each player controls can`t be the targets of spells or abilities as long as that player controls three or fewer lands. |
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Mike Ploog
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Schildtänzer |
Shield Dancer |
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Mana / CMC:
(2)(W)
(3)
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Typ: Kreatur — Rebell |
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(2)(W): The next time target attacking creature would deal combat damage to Shield Dancer this turn, that creature deals that damage to itself instead. |
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Stärke / Widerstandskraft: 1 / 3
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Glen Angus
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Seelenumgarner |
Soul Charmer |
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Mana / CMC:
(2)(W)
(3)
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Typ: Kreatur — Rebell |
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Whenever Soul Charmer deals combat damage to a creature, you gain 2 life unless that creature`s controller pays (2). |
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Stärke / Widerstandskraft: 2 / 2
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Roger Raupp
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Schwerttänzer |
Sword Dancer |
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Mana / CMC:
(1)(W)
(2)
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Typ: Kreatur — Rebell |
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(W)(W): Eine angreifende Kreatur deiner Wahl erhält -1/-0 bis zum Ende des Zuges. |
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Stärke / Widerstandskraft: 1 / 2
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Greg & Tim Hildebrandt
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Zerfurchendes Schlachtroß |
Trenching Steed |
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Mana / CMC:
(3)(W)
(4)
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Typ: Kreatur — Rebell |
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Sacrifice a land: Trenching Steed gets +0/+3 until end of turn. |
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Stärke / Widerstandskraft: 2 / 3
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Terese Nielsen
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Besorgter Heiler |
Troubled Healer |
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Mana / CMC:
(2)(W)
(3)
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Typ: Kreatur — Kleriker |
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Sacrifice a land: Prevent the next 2 damage that would be dealt to target creature or player this turn. |
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Stärke / Widerstandskraft: 1 / 2
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Mark Zug
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Alexi Westwindzauberin |
Alexi, Zephyr Mage |
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Mana / CMC:
(3)(U)(U)
(5)
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Typ: Legendäre Kreatur — Spruchwandler |
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(X)(U), (T), Discard two cards from your hand: Return X target creatures to their owners` hands. |
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Stärke / Widerstandskraft: 3 / 3
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Alan Rabinowitz
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Alexis Umhang |
Alexi`s Cloak |
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Mana / CMC:
(1)(U)
(2)
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Typ: Verzauberung — Aura |
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You may play Alexi`s Cloak any time you could play an instant.
Enchanted creature can`t be the target of spells or abilities. |
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rk post
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Avatar des Willens |
Avatar of Will |
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Mana / CMC:
(6)(U)(U)
(8)
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Typ: Kreatur — Avatar |
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Flying
If an opponent has no cards in hand, Avatar of Will costs (6) less to play. |
Stärke / Widerstandskraft: 5 / 6
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DiTerlizzi
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Küstenhornschnabel |
Coastal Hornclaw |
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Mana / CMC:
(4)(U)
(5)
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Typ: Kreatur — Vogel |
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Opfere ein Land: Der Küstenhornschnabel erhält bis zum Ende des Zuges Flugfähigkeit. |
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Stärke / Widerstandskraft: 3 / 3
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Tony Szczudlo
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Verweigernder Wind |
Denying Wind |
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Mana / CMC:
(7)(U)(U)
(9)
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Typ: Hexerei |
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Search target player`s library for up to seven cards and remove them from the game. Then that player shuffles his or her library. |
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Terese Nielsen
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Ausgrabung |
Excavation |
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Mana / CMC:
(1)(U)
(2)
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Typ: Verzauberung |
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(1), Sacrifice a land: Draw a card. Any player may play this ability. |
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Bradley Williams
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Durchkreuzen |
Foil |
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Mana / CMC:
(2)(U)(U)
(4)
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Typ: Spontanzauber |
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You may discard an island and another card from your hand instead of paying Foil`s mana cost.
Counter target spell. |
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Wayne England
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Meerbusen-Sepia |
Gulf Squid |
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Mana / CMC:
(3)(U)
(4)
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Typ: Kreatur — Bestie |
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When Gulf Squid comes into play, tap all lands target player controls. |
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Stärke / Widerstandskraft: 2 / 2
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Anthony S. Waters
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Schemenhafter Homunkulus |
Hazy Homunculus |
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Mana / CMC:
(1)(U)
(2)
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Typ: Kreatur — Illusion |
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Hazy Homunculus is unblockable as long as defending player controls an untapped land. |
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Stärke / Widerstandskraft: 1 / 1
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Pete Venters
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Erhöhte Aufmerksamkeit |
Heightened Awareness |
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Mana / CMC:
(3)(U)(U)
(5)
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Typ: Verzauberung |
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As Heightened Awareness comes into play, discard your hand.
At the beginning of your draw step, draw a card. |
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Mark Romanoski
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Manaschwaden |
Mana Vapors |
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Mana / CMC:
(1)(U)
(2)
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Typ: Hexerei |
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Lands target player controls don`t untap during his or her next untap step. |
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John Matson
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Überauslastung |
Overburden |
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Mana / CMC:
(1)(U)
(2)
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Typ: Verzauberung |
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Whenever a player puts a creature card into play, that player returns a land he or she controls to its owner`s hand. |
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Don Hazeltine
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Geistiger Raub |
Psychic Theft |
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Mana / CMC:
(1)(U)
(2)
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Typ: Hexerei |
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Look at target player`s hand, choose an instant or sorcery card from it, and remove that card from the game. You may play the card as though it were in your hand as long as it is removed from the game. At end of turn, if you haven`t played the card, return it to its owner`s hand. |
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