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Edward P. Beard, Jr.
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Gerechter Zorn |
Righteous Fury |
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Mana / CMC:
(4)(W)(W)
(6)
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Typ: Hexerei |
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Destroy all tapped creatures. For each creature destroyed this way, you gain 2 life. (This includes your creatures.) |
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Mark Tedin
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Dampfkatapult |
Steam Catapult |
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Mana / CMC:
(3)(W)(W)
(5)
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Typ: Kreatur — Soldat |
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On your turn, before you attack, you may tap Steam Catapult to destroy any one tapped creature. |
"You idiots! Turn it around! Turn it around!" |
Stärke / Widerstandskraft: 2 / 3
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Lubov
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Tempelnovize |
Temple Acolyte |
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Mana / CMC:
(1)(W)
(2)
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Typ: Kreatur — Kleriker |
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When Temple Acolyte comes into play from your hand, you gain 3 life. |
... |
Stärke / Widerstandskraft: 1 / 3
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David Horne
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Alter Tempelpriester |
Temple Elder |
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Mana / CMC:
(2)(W)
(3)
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Typ: Kreatur — Kleriker |
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On your turn, before you attack, you may tap Temple Elder to gain 1 life. |
... |
Stärke / Widerstandskraft: 1 / 2
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Brad Williams
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Stadtwache |
Town Sentry |
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Mana / CMC:
(2)(W)
(3)
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Typ: Kreatur — Soldat |
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If Town Sentry blocks, it gets +0/+2 until the end of the turn. |
... |
Stärke / Widerstandskraft: 2 / 2
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Ron Spencer
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Hohe Wache von Trokin |
Trokin High Guard |
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Mana / CMC:
(3)(W)
(4)
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Typ: Kreatur — Ritter |
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... |
Stärke / Widerstandskraft: 3 / 3
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Keith Parkinson
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Rache |
Vengeance |
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Mana / CMC:
(3)(W)
(4)
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Typ: Hexerei |
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Destroy target tapped creature. |
... |
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Nach oben |
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Keith Parkinson
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Freiwillige Miliz |
Volunteer Militia |
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Mana / CMC:
(W)
(1)
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Typ: Kreatur — Soldat |
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... |
Stärke / Widerstandskraft: 1 / 2
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Nach oben |
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Keith Parkinson
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Ritterliche Einstellung |
Warrior`s Stand |
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Mana / CMC:
(1)(W)
(2)
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Typ: Hexerei |
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Play Warrior`s Stand only after you`re attacked, before you declare blockers.
All your creatures get +2/+2 until the end of the turn. |
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Nach oben |
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Jeff Miracola
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Wildgreif |
Wild Griffin |
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Mana / CMC:
(2)(W)
(3)
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Typ: Kreatur — Greif |
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Flying (This creature can`t be blocked except by creatures with flying or reach.) |
Ein Ork und ein Goblin spielten im Hain - dann kam der Wildgreif und der Ork war allein. |
Stärke / Widerstandskraft: 2 / 2
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Nach oben |
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Doug Chaffee
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Luftelementar |
Air Elemental |
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Mana / CMC:
(3)(U)(U)
(5)
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Typ: Kreatur — Elementarwesen |
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Fliegend |
... |
Stärke / Widerstandskraft: 4 / 4
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Nach oben |
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Christopher Rush
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Magiergeselle |
Apprentice Sorcerer |
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Mana / CMC:
(2)(U)
(3)
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Typ: Kreatur — Zauberer |
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On your turn, before you attack, you may tap Apprentice Sorcerer to have it deal 1 damage to any one creature or player. |
Stärke / Widerstandskraft: 1 / 1
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Nach oben |
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Doug Chaffee
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Gepanzerte Galleone |
Armored Galleon |
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Mana / CMC:
(4)(U)
(5)
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Typ: Kreatur — Schiff |
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Armored Galleon can`t attack unless the defending player has an island in play. |
... |
Stärke / Widerstandskraft: 5 / 4
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Edward P. Beard, Jr.
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Küstenzauberer |
Coastal Wizard |
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Mana / CMC:
(2)(U)(U)
(4)
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Typ: Kreatur — Zauberer |
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On your turn, before you attack, you may tap Coastal Wizard to return it and any one other creature to their owners` hands. |
Stärke / Widerstandskraft: 1 / 1
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Nach oben |
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David Horne
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Déjà Vu |
Déjà Vu |
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Mana / CMC:
(2)(U)
(3)
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Typ: Hexerei |
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Return any one sorcery card from your graveyard to your hand. |
... |
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Anson Maddocks
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Bewohner der Tiefe |
Denizen of the Deep |
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Mana / CMC:
(6)(U)(U)
(8)
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Typ: Kreatur — Schlange |
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Wenn die Bewohner der Tiefe ins Spiel kommen, bringe alle anderen Kreaturen, die du kontrollierst, auf die Hand ihrer Besitzer zurück. |
Stärke / Widerstandskraft: 11 / 11
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Nach oben |
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Kaja Foglio
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Erschöpfung |
Exhaustion |
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Mana / CMC:
(2)(U)
(3)
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Typ: Hexerei |
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Kreaturen und Länder, die ein Gegner deiner Wahl kontrolliert, enttappen nicht während seines nächsten Enttappsegments. |
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Nach oben |
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Douglas Shuler
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Auslöschen |
Extinguish |
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Mana / CMC:
(1)(U)
(2)
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Typ: Hexerei |
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Play Extinguish only in response to another player playing a sorcery.
That sorcery has no effect, and that player puts it into his or her graveyard. |
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Nach oben |
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DiTerlizzi
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Spionageblick |
Eye Spy |
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Mana / CMC:
(U)
(1)
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Typ: Hexerei |
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Look at the top card of any player`s library. You may choose to put that card back on top of that library or into that player`s graveyard. |
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Nach oben |
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DiTerlizzi
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Verfehlte Beschwörung |
False Summoning |
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Mana / CMC:
(1)(U)
(2)
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Typ: Hexerei |
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Play False Summoning only in response to another player playing a creature. That creature card has no effect, and that player puts it into his or her graveyard. |
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Nach oben |
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